A post-modern modal text editor.
 
 
 
 
 
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CalebLarsen 2bd7452fe0
Make signature_help more like hover, fix overflow and lack of scrolling in signature_help (#13566)
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
2025-05-27 10:18:12 -05:00
.cargo Add hook/event system 2024-01-23 11:20:19 +09:00
.github CI: Set a timeout for the test suite workflow 2025-05-17 09:16:14 -04:00
book fix(doc): missing capitalization of `goto_{next,prev}_tabstop` (#13616) 2025-05-26 08:48:32 -05:00
contrib feat: add ConsoleOnly to desktop entry categories (#13236) 2025-03-31 09:28:50 -05:00
docs fix: typos (#13505) 2025-05-10 10:36:17 -05:00
helix-core syntax: Reset query cursor byte range for textobjects 2025-05-17 10:30:30 -04:00
helix-dap syntax: Move config types to a separate module 2025-05-13 18:30:21 -04:00
helix-event chore(msrv): bump from 1.76 to 1.82 (#13275) 2025-04-28 09:48:54 -05:00
helix-loader Replace tree-sitter with tree-house 2025-05-13 18:43:43 -04:00
helix-lsp syntax: Move config types to a separate module 2025-05-13 18:30:21 -04:00
helix-lsp-types chore(msrv): bump from 1.76 to 1.82 (#13275) 2025-04-28 09:48:54 -05:00
helix-parsec fix(clippy): clippy 1.83 lints (#12150) 2024-12-02 08:23:32 -06:00
helix-stdx chore(msrv): bump from 1.76 to 1.82 (#13275) 2025-04-28 09:48:54 -05:00
helix-term Make signature_help more like hover, fix overflow and lack of scrolling in signature_help (#13566) 2025-05-27 10:18:12 -05:00
helix-tui Make signature_help more like hover, fix overflow and lack of scrolling in signature_help (#13566) 2025-05-27 10:18:12 -05:00
helix-vcs build(deps): bump the rust-dependencies group with 3 updates (#13437) 2025-04-29 10:48:45 +09:00
helix-view Fix `try_restore_indent` on non-LF documents 2025-05-24 11:42:29 -04:00
runtime fix(highlights/ungrammar): improve UX (#13607) 2025-05-25 08:47:10 -05:00
xtask Replace tree-sitter with tree-house 2025-05-13 18:43:43 -04:00
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.gitattributes Help Linguist identify Tree-sitter queries (#13436) 2025-04-29 08:28:20 -05:00
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CHANGELOG.md Fix typos (#12690) 2025-02-02 18:58:29 -06:00
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base16_theme.toml base16_default: add styles to newer unthemed features (#10858) 2024-06-23 10:07:13 +09:00
default.nix fix: fix support for grammar overlays and include predicate (#13603) (#13613) 2025-05-26 08:47:14 -05:00
flake.lock flake: drop flake-utils dependency 2025-05-09 11:57:48 -04:00
flake.nix fix: typos (#13505) 2025-05-10 10:36:17 -05:00
grammars.nix chore: clean up grammars.nix (#13506) 2025-05-10 07:58:48 -05:00
languages.toml feat: highlight rust string interpolation macros that use `format_args!` (#13533) 2025-05-24 10:02:32 -05:00
logo.svg Reduce logo sizes even more (#9211) 2024-01-02 23:16:37 +01:00
logo_dark.svg Reduce logo sizes even more (#9211) 2024-01-02 23:16:37 +01:00
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rust-toolchain.toml chore(msrv): bump from 1.76 to 1.82 (#13275) 2025-04-28 09:48:54 -05:00
rustfmt.toml Add rustfmt.toml to force formatting to use rustfmt defaults 2021-07-23 18:11:22 +09:00
screenshot.png update screenshot (#1879) 2022-03-30 00:16:57 +09:00
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README.md

Helix

Build status GitHub Release Documentation GitHub contributors Matrix Space

Screenshot

A Kakoune / Neovim inspired editor, written in Rust.

The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.

For more information, see the website or documentation.

All shortcuts/keymaps can be found in the documentation on the website.

Troubleshooting

Features

  • Vim-like modal editing
  • Multiple selections
  • Built-in language server support
  • Smart, incremental syntax highlighting and code editing via tree-sitter

Although it's primarily a terminal-based editor, I am interested in exploring a custom renderer (similar to Emacs) using wgpu or skulpin.

Note: Only certain languages have indentation definitions at the moment. Check runtime/queries/<lang>/ for indents.scm.

Installation

Installation documentation.

Packaging status

Contributing

Contributing guidelines can be found here.

Getting help

Your question might already be answered on the FAQ.

Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org if you're on a client that doesn't support Matrix Spaces yet).

Credits

Thanks to @jakenvac for designing the logo!