The `FileLocation` and `PathOrId` types can borrow paths rather than
requiring them to be owned. This takes a refactor of the preview
functions and preview internals within `Picker`. With this change we
avoid an unnecessary `PathBuf` clone per render for any picker with a
file preview function (i.e. most pickers).
This refactor is not fully complete. The `PathOrId` is _sometimes_ an
owned `PathBuf`. This is for pragmatic reasons rather than technical
ones. We need a further refactor to introduce more core types like
`Location` in order to eliminate the Cow and only use `&Path`s within
`PathOrId`. This is left for future work as it will be a larger refactor
almost entirely fitting into the LSP commands module and helix-core -
i.e. mostly unrelated to refactoring the `Picker` code itself.
Co-authored-by: Pascal Kuthe <pascalkuthe@pm.me>
`menu::Item` is replaced with column configurations for each picker
which control how a column is displayed and whether it is passed to
nucleo for filtering. (This is used for dynamic pickers so that we can
filter those items with the dynamic picker callback rather than nucleo.)
The picker has a new lucene-like syntax that can be used to filter the
picker only on certain criteria. If a filter is not specified, the text
in the prompt applies to the picker's configured "primary" column.
Adding column configurations for each picker is left for the child
commit.
It can be convenient to define project specific debugger templates, some of
which might not necessitate prompting the user to define completion.
This commit makes completion optional for debugger templates and starts the
dap immediately if undefined or empty.
helix-stdx is meant to carry extensions to the stdlib or low-level
dependencies that are useful in all other crates. This commit starts
with all of the path functions from helix-core and the CWD tracking that
lived in helix-loader.
The CWD tracking in helix-loader was previously unable to call the
canonicalization functions in helix-core. Switching to our custom
canonicalization code should make no noticeable difference though
since `std::env::current_dir` returns a canonicalized path with
symlinks resolved (at least on unix).
Add a restart debug session command, which would issue a
[Restart Request][1], if the debugger supports it and a session is
running. It uses the same arguments and requests used to start the
initial session, when recreating it.
It builds upon #5532, making use of the changes to the termination
workflow of a session.
[1]: https://microsoft.github.io/debug-adapter-protocol/specification#Requests_RestartCloses: #5594
Signed-off-by: Filip Dutescu <filip.dutescu@gmail.com>
Check if the stack frames contain the thread id and the frame before
trying to get the frame id. If case any of the two fails to be
found, provide the user with messages to inform them of the issue and
gracefully return.
Closes: #5625
Signed-off-by: Filip Dutescu <filip.dutescu@gmail.com>
Send a `Disconnect` DAP request if the `Terminated` event is received.
According to the specification, if the debugging session was started by
as `launch`, the debuggee should be terminated alongside the session. If
instead the session was started as `attach`, it should not be disposed of.
This default behaviour can be overriden if the `supportTerminateDebuggee`
capability is supported by the adapter, through the `Disconnect` request
`terminateDebuggee` argument, as described in
[the specification][discon-spec].
This also implies saving the starting command for a debug sessions, in
order to decide which behaviour should be used, as well as validating the
capabilities of the adapter, in order to decide what the disconnect should
do.
An additional change made is handling of the `Exited` event, showing a
message if the exit code is different than `0`, for the user to be aware
off the termination failure.
[discon-spec]: https://microsoft.github.io/debug-adapter-protocol/specification#Requests_DisconnectCloses: #4674
Signed-off-by: Filip Dutescu <filip.dutescu@gmail.com>
* fix: Recalculate completion when going through prompt history
* Update completion when the prompt line is changed
It should not be possible to update the line without also updating the
completion since the completion holds an index into the line.
* Fix Prompt::with_line recalculate completion
with_line was the last function where recalculate completion had to be
done manually. This function now also recalculates the completion so
that it's impossible to forget.
* Exit selection when recalculating completion
Keeping the selection index when the completion has been recalculated
doesn't make sense. This clears the selection automatically, removing
most needs to manually clear it.
* Remove &mut on save_filter
Co-authored-by: Blaž Hrastnik <blaz@mxxn.io>
* Refactor menu::Item to accomodate external state
Will be useful for storing editor state when reused by pickers.
* Add some type aliases for readability
* Reuse menu::Item trait in picker
This opens the way for merging the menu and picker code in the
future, since a picker is essentially a menu + prompt. More
excitingly, this change will also allow aligning items in the
picker, which would be useful (for example) in the command palette
for aligning the descriptions to the left and the keybinds to
the right in two separate columns.
The item formatting of each picker has been kept as is, even though
there is room for improvement now that we can format the data into
columns, since that is better tackled in a separate PR.
* Rename menu::Item::EditorData to Data
* Call and inline filter_text() in sort_text() completion
* Rename diagnostic picker's Item::Data
In order to implement this completer, the completion function needs to
be able to access the compositor's context (to allow it to get the
list of buffers currently open in the context's editor).